Technology
Tools and systems that change how creative and everyday work actually gets done. New capability tends to arrive well before anyone has developed the judgment to use it selectively.
The curator’s new job is partly a director’s job
As exhibits lean on sound, light, and pacing, curatorial work is starting to overlap with film and theater direction more than archival scholarship.
Streetlights quietly decide which parts of a city feel safe after dark
Two blocks with identical crime statistics can feel completely different at night. Often the only real difference is lighting, and where a city chooses to invest in it.
What a projection can do that a plaque cannot
A short comparison of two ways to explain an artifact’s history, and why one keeps visitors moving while the other makes them stop.
Museums are embracing new media for storytelling
Projection, sound design, and interactive displays are changing what a museum visit feels like. A look at what is actually being gained and lost.
Sound design is doing more work than visitors notice
Ambient sound shapes how long visitors linger and how they feel in a space, often without them consciously registering that sound is involved at all.
Why some exhibits reward a second visit more than a first
A well-designed exhibit can reveal something new on a second walk-through. A look at what makes a space rich enough to hold up under repeat attention.
Streetlights quietly decide which parts of a city feel safe after dark
Two blocks with identical crime statistics can feel completely different at night. Often the only real difference is lighting, and where a city chooses to invest in it.