Sound Design
The deliberate use of audio to shape mood, pacing, and experience. It’s one of the most powerful and least consciously noticed tools available to anyone designing a space.
The children’s museum figured this out first
Interactive, hands-on exhibit design has existed in children’s museums for decades. Larger institutions are only now catching up to the same lesson.
Why some exhibits reward a second visit more than a first
A well-designed exhibit can reveal something new on a second walk-through. A look at what makes a space rich enough to hold up under repeat attention.
What a projection can do that a plaque cannot
A short comparison of two ways to explain an artifact’s history, and why one keeps visitors moving while the other makes them stop.
Why some exhibits reward a second visit more than a first
A well-designed exhibit can reveal something new on a second walk-through. A look at what makes a space rich enough to hold up under repeat attention.